Points against each player's usual scoring rate for the minutes he has played (this season blended with last season by how much of it there is, season data through Dec 3; the same "usual" as the box score's Vs usual). 8+ minutes and 6+ points off.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Net Points (vs avg)
-14.1
2PT Factor
+1.3
3PT Factor
+2.3
Turnover Factor
-19.5
OREB Factor
-5.0
FT Factor
+6.8
INDVSBKN
Offensive Efficiency
90
Points
99
57.1%
2P%
51.1%
48.0%
eFG%
50.6%
24.2%
3P%
33.3%
22
FTA
23
81.8%
FT%
73.9%
Pace & Advantage
20
Assists
24
13
Fast Break Pts
20
36
Pts in Paint
44
2
2nd Chance Pts
8
Possessions & Rebounds
39
Total Rebounds
43
34
Defensive Rebounds
36
5
Offensive Rebounds
7
6
Team Rebounds
11
82.9%
Defensive Reb %
87.8%
12.2%
Offensive Reb %
17.1%
16
Turnovers
17
6
Steals
12
10
Blocks
6
Four Factor Accounting
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
-18.0
Net Points (vs avg)
-14.1
+5.5
2PT Shooting
+1.3
-5.9
3PT Shooting
+2.3
-18.4
Turnovers
-19.5
-7.3
Off. Rebounding
-5.0
+8.2
Free Throws
+6.8
Shot Zone Efficiency (PBP)
FG% is calculated for each zone from Play-by-Play Data.
Player Sequence Search
Events
Direct Connections
All
Waiting for selection...
How they scored
Loading scoring breakdown...
Points off turnovers
Each turnover the other team scored on: off a steal (a live ball), or off a turnover without a steal (out of bounds, a violation, an offensive foul).
Loading event sequences...
Team Analytics
Lineup Analysis
Ratings are points per 100 estimated possessions. Best lineup uses Net Rating and requires at least 5 minutes and 10 possessions.
Five-Man Lineup Stints
Uninterrupted lineup intervals with period/clock boundaries and scoring margin.
Interval
Lineup
Min
For
Against
+/-
Player Stat Visualizer
Game Momentum & Flow
Chance to win after each play, from the score, clock, home court and possession. It has no team strength, so early on both teams count as even.
Biggest Lead: BKN (Home)
--
Biggest Lead: IND (Away)
--
Scoring Runs (8-0 or better)
No significant runs detected yet.
Play-by-Play
Loading plays…
Player Game Rotation (Plus/Minus)
Swipe sideways to see the full game
WOWY Combos
Pick up to four players: every on/off combination of them, from this game's five-man lineups. Ratings are points per 100 estimated possessions (as on the lineup cards); under 3 minutes is a small sample.