Points against each player's usual scoring rate for the minutes he has played (this season blended with last season by how much of it there is, season data through Feb 2; the same "usual" as the box score's Vs usual). 8+ minutes and 6+ points off.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Net Points (vs avg)
-7.6
2PT Factor
-1.1
3PT Factor
+4.1
Turnover Factor
-21.8
OREB Factor
+4.2
FT Factor
+6.9
INDVSUTA
Offensive Efficiency
112
Points
111
67.3%
2P%
48.1%
52.7%
eFG%
50.0%
23.8%
3P%
35.1%
20
FTA
30
80.0%
FT%
66.7%
Pace & Advantage
32
Assists
31
26
Fast Break Pts
11
58
Pts in Paint
50
9
2nd Chance Pts
17
Possessions & Rebounds
37
Total Rebounds
60
31
Defensive Rebounds
43
6
Offensive Rebounds
17
3
Team Rebounds
14
64.6%
Defensive Reb %
87.8%
12.2%
Offensive Reb %
35.4%
9
Turnovers
19
13
Steals
5
10
Blocks
4
Four Factor Accounting
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
-5.2
Net Points (vs avg)
-7.6
+14.8
2PT Shooting
-1.1
-8.0
3PT Shooting
+4.1
-10.3
Turnovers
-21.8
-8.7
Off. Rebounding
+4.2
+7.1
Free Throws
+6.9
Shot Zone Efficiency (PBP)
FG% is calculated for each zone from Play-by-Play Data.
Player Sequence Search
Events
Direct Connections
All
Waiting for selection...
How they scored
Loading scoring breakdown...
Points off turnovers
Each turnover the other team scored on: off a steal (a live ball), or off a turnover without a steal (out of bounds, a violation, an offensive foul).
Loading event sequences...
Team Analytics
Lineup Analysis
Ratings are points per 100 estimated possessions. Best lineup uses Net Rating and requires at least 5 minutes and 10 possessions.
Five-Man Lineup Stints
Uninterrupted lineup intervals with period/clock boundaries and scoring margin.
Interval
Lineup
Min
For
Against
+/-
Player Stat Visualizer
Game Momentum & Flow
Chance to win after each play, from the score, clock, home court and possession. It has no team strength, so early on both teams count as even.
Biggest Lead: UTA (Home)
--
Biggest Lead: IND (Away)
--
Scoring Runs (8-0 or better)
No significant runs detected yet.
Play-by-Play
Loading plays…
Player Game Rotation (Plus/Minus)
Swipe sideways to see the full game
WOWY Combos
Pick up to four players: every on/off combination of them, from this game's five-man lineups. Ratings are points per 100 estimated possessions (as on the lineup cards); under 3 minutes is a small sample.