Points against each player's usual scoring rate for the minutes he has played (this season blended with last season by how much of it there is, season data through Apr 5; the same "usual" as the box score's Vs usual). 8+ minutes and 6+ points off.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Net Points (vs avg)
+29.4
2PT Factor
+9.0
3PT Factor
+25.0
Turnover Factor
-13.8
OREB Factor
+1.2
FT Factor
+8.0
UTAVSATL
Offensive Efficiency
134
Points
147
62.5%
2P%
59.3%
63.2%
eFG%
68.4%
42.6%
3P%
53.7%
28
FTA
20
85.7%
FT%
85.0%
Pace & Advantage
29
Assists
43
17
Fast Break Pts
24
42
Pts in Paint
62
8
2nd Chance Pts
22
Possessions & Rebounds
32
Total Rebounds
42
25
Defensive Rebounds
31
7
Offensive Rebounds
11
6
Team Rebounds
10
69.4%
Defensive Reb %
81.6%
18.4%
Offensive Reb %
30.6%
10
Turnovers
12
10
Steals
7
4
Blocks
3
Four Factor Accounting
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
+19.3
Net Points (vs avg)
+29.4
+8.8
2PT Shooting
+9.0
+14.6
3PT Shooting
+25.0
-11.5
Turnovers
-13.8
-4.1
Off. Rebounding
+1.2
+11.4
Free Throws
+8.0
Shot Zone Efficiency (PBP)
FG% is calculated for each zone from Play-by-Play Data.
Player Sequence Search
Events
Direct Connections
All
Waiting for selection...
How they scored
Loading scoring breakdown...
Points off turnovers
Each turnover the other team scored on: off a steal (a live ball), or off a turnover without a steal (out of bounds, a violation, an offensive foul).
Loading event sequences...
Team Analytics
Lineup Analysis
Ratings are points per 100 estimated possessions. Best lineup uses Net Rating and requires at least 5 minutes and 10 possessions.
Five-Man Lineup Stints
Uninterrupted lineup intervals with period/clock boundaries and scoring margin.
Interval
Lineup
Min
For
Against
+/-
Player Stat Visualizer
Game Momentum & Flow
Chance to win after each play, from the score, clock, home court and possession. It has no team strength, so early on both teams count as even.
Biggest Lead: ATL (Home)
--
Biggest Lead: UTA (Away)
--
Scoring Runs (8-0 or better)
No significant runs detected yet.
Play-by-Play
Loading plays…
Player Game Rotation (Plus/Minus)
Swipe sideways to see the full game
WOWY Combos
Pick up to four players: every on/off combination of them, from this game's five-man lineups. Ratings are points per 100 estimated possessions (as on the lineup cards); under 3 minutes is a small sample.