Points against each player's usual scoring rate for the minutes he has played (this season blended with last season by how much of it there is, season data through Jan 8; the same "usual" as the box score's Vs usual). 8+ minutes and 6+ points off.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Net Points (vs avg)
-4.5
2PT Factor
-2.0
3PT Factor
+1.4
Turnover Factor
-13.9
OREB Factor
+5.0
FT Factor
+5.0
LACVSBKN
Offensive Efficiency
121
Points
105
59.6%
2P%
47.2%
68.4%
eFG%
47.5%
58.3%
3P%
31.9%
19
FTA
11
89.5%
FT%
90.9%
Pace & Advantage
28
Assists
26
18
Fast Break Pts
18
54
Pts in Paint
46
7
2nd Chance Pts
23
Possessions & Rebounds
37
Total Rebounds
39
31
Defensive Rebounds
20
6
Offensive Rebounds
19
10
Team Rebounds
10
62.0%
Defensive Reb %
76.9%
23.1%
Offensive Reb %
38.0%
16
Turnovers
12
9
Steals
12
8
Blocks
4
Four Factor Accounting
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
+14.3
Net Points (vs avg)
-4.5
+8.8
2PT Shooting
-2.0
+17.6
3PT Shooting
+1.4
-18.6
Turnovers
-13.9
-1.9
Off. Rebounding
+5.0
+8.3
Free Throws
+5.0
Shot Zone Efficiency (PBP)
FG% is calculated for each zone from Play-by-Play Data.
Player Sequence Search
Events
Direct Connections
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How they scored
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Points off turnovers
Each turnover the other team scored on: off a steal (a live ball), or off a turnover without a steal (out of bounds, a violation, an offensive foul).
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Team Analytics
Lineup Analysis
Ratings are points per 100 estimated possessions. Best lineup uses Net Rating and requires at least 5 minutes and 10 possessions.
Five-Man Lineup Stints
Uninterrupted lineup intervals with period/clock boundaries and scoring margin.
Interval
Lineup
Min
For
Against
+/-
Player Stat Visualizer
Game Momentum & Flow
Chance to win after each play, from the score, clock, home court and possession. It has no team strength, so early on both teams count as even.
Biggest Lead: BKN (Home)
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Biggest Lead: LAC (Away)
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Scoring Runs (8-0 or better)
No significant runs detected yet.
Play-by-Play
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Player Game Rotation (Plus/Minus)
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WOWY Combos
Pick up to four players: every on/off combination of them, from this game's five-man lineups. Ratings are points per 100 estimated possessions (as on the lineup cards); under 3 minutes is a small sample.