Points against each player's usual scoring rate for the minutes he has played (this season blended with last season by how much of it there is, season data through Apr 2; the same "usual" as the box score's Vs usual). 8+ minutes and 6+ points off.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Net Points (vs avg)
+14.5
2PT Factor
-2.0
3PT Factor
+23.7
Turnover Factor
-11.6
OREB Factor
-1.7
FT Factor
+6.2
INDVSCHA
Offensive Efficiency
108
Points
129
49.1%
2P%
46.8%
54.3%
eFG%
60.4%
41.7%
3P%
49.0%
10
FTA
15
70.0%
FT%
86.7%
Pace & Advantage
29
Assists
31
23
Fast Break Pts
16
56
Pts in Paint
42
9
2nd Chance Pts
15
Possessions & Rebounds
45
Total Rebounds
48
34
Defensive Rebounds
36
11
Offensive Rebounds
12
8
Team Rebounds
6
73.9%
Defensive Reb %
76.6%
23.4%
Offensive Reb %
26.1%
12
Turnovers
10
5
Steals
8
1
Blocks
7
Four Factor Accounting
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
-4.4
Net Points (vs avg)
+14.5
-0.3
2PT Shooting
-2.0
+10.4
3PT Shooting
+23.7
-13.9
Turnovers
-11.6
-3.2
Off. Rebounding
-1.7
+2.6
Free Throws
+6.2
Shot Zone Efficiency (PBP)
FG% is calculated for each zone from Play-by-Play Data.
Player Sequence Search
Events
Direct Connections
All
Waiting for selection...
How they scored
Loading scoring breakdown...
Points off turnovers
Each turnover the other team scored on: off a steal (a live ball), or off a turnover without a steal (out of bounds, a violation, an offensive foul).
Loading event sequences...
Team Analytics
Lineup Analysis
Ratings are points per 100 estimated possessions. Best lineup uses Net Rating and requires at least 5 minutes and 10 possessions.
Five-Man Lineup Stints
Uninterrupted lineup intervals with period/clock boundaries and scoring margin.
Interval
Lineup
Min
For
Against
+/-
Player Stat Visualizer
Game Momentum & Flow
Chance to win after each play, from the score, clock, home court and possession. It has no team strength, so early on both teams count as even.
Biggest Lead: CHA (Home)
--
Biggest Lead: IND (Away)
--
Scoring Runs (8-0 or better)
No significant runs detected yet.
Play-by-Play
Loading plays…
Player Game Rotation (Plus/Minus)
Swipe sideways to see the full game
WOWY Combos
Pick up to four players: every on/off combination of them, from this game's five-man lineups. Ratings are points per 100 estimated possessions (as on the lineup cards); under 3 minutes is a small sample.