Points against each player's usual scoring rate for the minutes he has played (this season blended with last season by how much of it there is, season data through Apr 5; the same "usual" as the box score's Vs usual). 8+ minutes and 6+ points off.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
Net Points (vs avg)
+16.1
2PT Factor
+14.7
3PT Factor
+0.8
Turnover Factor
-13.9
OREB Factor
+4.4
FT Factor
+10.1
PORVSDEN
Offensive Efficiency
132
Points
137
45.9%
2P%
63.5%
61.2%
eFG%
57.4%
48.1%
3P%
31.6%
28
FTA
24
82.1%
FT%
87.5%
Pace & Advantage
29
Assists
37
18
Fast Break Pts
13
32
Pts in Paint
66
15
2nd Chance Pts
30
Possessions & Rebounds
39
Total Rebounds
45
28
Defensive Rebounds
28
11
Offensive Rebounds
17
11
Team Rebounds
10
62.2%
Defensive Reb %
71.8%
28.2%
Offensive Reb %
37.8%
18
Turnovers
12
8
Steals
10
5
Blocks
5
Four Factor Accounting
Points each part added (+) or cost (−) compared with a league-average possession (about 1.1 points); a turnover costs that whole possession. Net is their sum: roughly how many points the offense scored above an average one on the same trips, not who won.
+10.7
Net Points (vs avg)
+16.1
-2.1
2PT Shooting
+14.7
+23.9
3PT Shooting
+0.8
-20.9
Turnovers
-13.9
-0.5
Off. Rebounding
+4.4
+10.4
Free Throws
+10.1
Shot Zone Efficiency (PBP)
FG% is calculated for each zone from Play-by-Play Data.
Player Sequence Search
Events
Direct Connections
All
Waiting for selection...
How they scored
Loading scoring breakdown...
Points off turnovers
Each turnover the other team scored on: off a steal (a live ball), or off a turnover without a steal (out of bounds, a violation, an offensive foul).
Loading event sequences...
Team Analytics
Lineup Analysis
Ratings are points per 100 estimated possessions. Best lineup uses Net Rating and requires at least 5 minutes and 10 possessions.
Five-Man Lineup Stints
Uninterrupted lineup intervals with period/clock boundaries and scoring margin.
Interval
Lineup
Min
For
Against
+/-
Player Stat Visualizer
Game Momentum & Flow
Chance to win after each play, from the score, clock, home court and possession. It has no team strength, so early on both teams count as even.
Biggest Lead: DEN (Home)
--
Biggest Lead: POR (Away)
--
Scoring Runs (8-0 or better)
No significant runs detected yet.
Play-by-Play
Loading plays…
Player Game Rotation (Plus/Minus)
Swipe sideways to see the full game
WOWY Combos
Pick up to four players: every on/off combination of them, from this game's five-man lineups. Ratings are points per 100 estimated possessions (as on the lineup cards); under 3 minutes is a small sample.